Weight of Judgement
Weight of Judgement is a Rogue-like deck builder game with Cthulhu theme character.
main mechanic
- many action cards. ( player have 15 difference skill )
- rune item that have many effect. ( 20 difference Rune. some of it has stackable effect )
- many enemy with it own skill. ( 18 monster with 30 skill )
- have 11 stages + boss stage if you can kill boss you win.
- scale at top of screen have no visual effect but have ability to attack front player or enemy if that team use skill more than other team.
PS.1 Option button do not thing for now if BGM too loud just use the windows sound mixer.
PS.2 don't have pause menu yet.
PS.3 on web version don't click exit on Manu.
PS.4 that game have debuff like damage down, poison and bleeding that don't show icon in game yet.
How to play
Left click on skill at button of screen to select skill you want to use. when a skill you select that skill will move to left size of 2 arm scale.
When your mouse is over your skill or enemy's skill it will show tooltip box that display ability of skill you or enemy want to use.
Be careful how many skill you use in a round of you use more skill than enemy you will take damage from 2 arm scale if you use less skill than enemy enemy will take that damage.
To win this game you have to kill enemies on 11 stages and kill boss on last stage.
Developer Team
Main Developer : https://calculus2.itch.io/
Sub Developer 1 : https://sounegi.itch.io/
Sub Developer 2 : https://tanapatkarn53.itch.io/
BGM/SFX : https://www.covaverse.com/
Art : Atikung LnwZa
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.8 out of 5 stars (4 total ratings) |
Author | tanapatkarn53 |
Genre | Card Game |
Made with | Unity |
Tags | 2D, Deck Building, Roguelike, Singleplayer, Turn-based, Unity |
Download
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Comments
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i didn't understand the gimmick until reading the description but still had fun
reminds me of songs of conquest a little, who did the lead on the coding ?
I’m compose music BGM
Contact me support_os@covaverse.com
I had a lot of fun playing this, I think with more polish and characters and stuff this could actually be a real steam game :)
so yea youre doing great
Pretty good but it feels a bit railroaded and short but that one is expected. If I could pick between two runes and could choose to not clutter my deck with all those cards it would feel better I think. Not having to weight the meaningful runes against each other cheapens them.
Amazing art and vfx I like this style
OMG !! Dark soul Turn base
yes, so Epic
Great game! , pretty, consistent. Cool !